Type[]
Normal
Abilities[]
Cute Charm - If the attacking Pokemon makes contact, has a 30% chance it will become infatuated. Has a 66.7% chance to make Pokemon in the wild appear with the opposite gender
Items That Can Be Held in Wild[]
Item 1 - Chesto Berry
Pokedex Entry[]
Their white fur is coated in a special oil that makes it easy to deflect attacks.
Evolution Line[]
Evolved from Minccino using a Sun Stone
Locations[]
Evolved from Minccino
Cincinno can be found at:
- Training Grounds Floor 1
- Pinnocle Route
Move Set[]
Level-Up[]
Level | Move | Category | Type | Base Power | PP | Effect |
---|---|---|---|---|---|---|
35 | Pursuit | Physical | Dark | 40 | 20 | Deals double damage to a fow trying to switch or flee. Will always hit before the foe switches or flees. |
40 | Brick Break | Physical | Fighting | 75 | 15 | Breaks all barriers like Reflect and Light Screen |
44 | Water Pulse | Special | Water | 60 | 20 | May cause Confusion |
49 | Thunderbolt | Special | Electric | 95 | 15 | May paralyze the foe |
52 | Double Edge | Physical | Normal | 120 | 15 | Causes recoil damage |
60 | Hyper Beam | Special | Normal | 150 | 5 | User must recharge |
TM/HM[]
TM/HM | Move | Category | Type | Base Power | PP | Effect |
---|---|---|---|---|---|---|
TM 01 | Focus Punch | Physical | Fighting | 150 | 5 | Always goes first to charge, always goes last to attack. User will flinch if hit before attack. |
TM 03 | Water Pulse | Special | Water | 60 | 20 | May cause Confusion |
TM 05 | Roar | Status | Normal | NA | 20 | Forces foe to switch out. Ends wild encounters. |
TM 06 | Toxic | Status | Poison | NA | 10 | Badly Poisons the foe. Damage worsens each turn |
TM 09 | Bullet Seed | Physical | Grass | 10 | 30 | Hits 2-5 times |
TM 10 | Hidden Power | Special | Normal | NA | 15 | Varies in type and power depending on the Pokemon |
TM 11 | Sunny Day | Status | Fire | NA | 5 | Cause Strong Sunlight for 5 turns |
TM 12 | Taunt | Status | Dark | NA | 20 | Prevents the for from using non-attack moves |
TM 15 | Hyper Beam | Special | Normal | 150 | 5 | User must recharge |
TM 16 | Light Screen | Status | Psychic | NA | 30 | Halves all special damage for 5 turns |
TM 17 | Protect | Status | Normal | NA | 10 | User evades all attacks. Higher fail chance if used in succession |
TM 18 | Rain Dance | Status | Water | NA | 5 | Causes Rain for 5 turns |
TM 20 | Safeguard | Status | Normal | NA | 25 | Protects the team from status problems for 5 turns |
TM 21 | Frustration | Physical | Normal | NA | 20 | Deals more damage the more the user dislikes it's trainer |
TM 23 | Iron Tail | Physical | Steel | 100 | 15 | May lower foe's Defense stat by 1 stage |
TM 24 | Thunderbolt | Special | Electric | 95 | 15 | May paralyze the foe |
TM 25 | Thunder | Special | Electric | 120 | 10 | May paralyze the foe |
TM 27 | Return | Physical | Normal | NA | 20 | Deals more damage the more the user likes it's trainer |
TM 28 | Dig | Physical | Ground | 60 | 10 | |
TM 31 | Brick Break | Physical | Fighting | 75 | 15 | Breaks any barriers like Light Screen and Reflect |
TM 32 | Double Team | Status | Normal | NA | 15 | Raises user's Evasion stat by 1 stage |
TM 33 | Reflect | Status | Psychic | NA | 30 | Halves all physical damage for 5 turns |
TM 34 | Shock Wave | Special | Electric | 60 | 20 | Never Misses |
TM 42 | Facade | Physical | Normal | 70 | 20 | Power is doubled is user is Poisoned, Burned or Paralyzed |
TM 43 | Secret Power | Physical | Normal | NA | 20 | Uses an attack based on the current terrain |
TM 44 | Rest | Status | Psychic | NA | 20 | Fully heals the user's HP and cures any status effects. The user then falls asleep. |
TM 45 | Attract | Status | Normal | NA | 20 | Makes the foe fall in love with the user if the foe is the opposite gender |
TM 46 | Thief | Physical | Dark | 40 | 10 | Steals the foe's held item is the user is not holding anything |
TM 49 | Snatch | Physical | Dark | NA | 10 | Steals foe's Healing or status changing move |
HM 05 | Flash | Status | Normal | NA | 20 | Lowers foe's accuracy stat by 1 stage |
Egg Moves[]
Base Stats[]
HP | Attack | Defense | Special Attack | Special Defense | Speed |
---|---|---|---|---|---|
75 | 95 | 60 | 60 | 65 | 115 |